Kreativní Expert Claude

Wireframe a prototyping workflow

Vytvoř low-fidelity až high-fidelity wireframes s kompletním prototyping workflow.

Prompt text

Délka: Dlouhý
Navrhni wireframing a prototyping workflow pro [PRODUKT/FEATURE]. Typ: [MOBILE APP/WEB APP/DASHBOARD/E-COMMERCE]. Komplexita: [SIMPLE/MEDIUM/COMPLEX]. Struktura: 1) **Project Brief** - problem statement (jaký problém řešíme), target users (kdo bude používat), key features (hlavní funkce), success metrics (jak měříme úspěch), constraints (tech/design/business limity), 2) **Low-Fidelity Wireframes** - paper sketches (quick ideation, 5+ variants), digital grayscale wireframes (layout structure, content hierarchy, navigation flow), annotations (explaining functionality, edge cases, states), responsive layouts (mobile, tablet, desktop breakpoints), 3) **Content Inventory** - page/screen list, content blocks per page, content priority (primary, secondary, tertiary), copy requirements, image/media needs, 4) **User Flows** - task flows (how user completes key tasks), decision points (what choices user makes), error states (what happens when things go wrong), alternative paths (happy path vs edge cases), 5) **Interactive Prototype** - clickable prototype (Figma/Sketch/XD), navigation logic, transitions between screens, micro-interactions, form validation states, 6) **High-Fidelity Mockups** - visual design applied, real content (not lorem ipsum), responsive designs, accessibility considerations (contrast, touch targets), 7) **Component Library** - reusable components documented, variants (primary button, secondary button, disabled), states (default, hover, active, focus, disabled), usage guidelines, 8) **Handoff Documentation** - design specs (spacing, colors, typography), interactive behavior notes, animation specifications, responsive behavior rules, edge cases to handle, 9) **Usability Testing Plan** - test scenarios, tasks for users to complete, success criteria, questions to ask, metrics to track, 10) **Iteration Plan** - findings from testing, prioritized changes, implementation phases. Zahrň 20+ wireframe screens s annotations.
Interaktivní tvůrce

Příklad použití

Vstup:

Produkt: Recipe discovery a meal planning app "TasteQuest". Typ: Mobile app (iOS/Android). Komplexita: Medium - recipe search, favorites, meal planner, grocery list.

Výstup:

[16,000+ word wireframing workflow with project brief, 25+ low-fidelity wireframes (home, search, recipe detail, favorites, meal planner, grocery list, profile), content inventory for all screens, user flows for key tasks (find recipe, save to meal plan, generate grocery list), interactive prototype structure, high-fidelity mockups with visual design, component library (buttons, cards, inputs, navigation), handoff documentation, usability testing plan with 5 scenarios, iteration plan]

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